¶ Description
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¶ Equipment
Data on weapons, shield options, engines, and turret options will eventually go here once Siifr updates the API.
¶ Engine Options
Name | Speed (m/s) | Acceleration (m/s2) | Boost Speed (m/s) | Boost Acceleration (m/s2) | Boost Capacity (s) | Boost Recharge Rate (%/s) | Travel Speed (m/s) | Travel Acceleration (m/s2) | Travel Charge Time (s) | Credit Cost | Build Cost |
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¶ Shield Options
Name | Shielding (MJ) | Recharge Rate (MW) | Recharge Delay (s) | Credit Cost | Build Cost |
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¶ Weapon Options
Name | Damage Per Shot (shield) (MW) | Damage Per Shot (pierce) (MW) | Damage Per Shot (hull) (MW) | Shot Speed (m/s) | Range (km) | Fire Rate (shots/s) | Heat Buildup Rate (MW/s) | Cooldown Rate (MW/s) | Credit Cost | Build Cost |
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¶ Turret Options
Name | Damage Per Shot (shield) (MW) | Damage Per Shot (pierce) (MW) | Damage Per Shot (hull) (MW) | Shot Speed (m/s) | Range (km) | Fire Rate (shots/s) | Burst Duration (s) | Cooldown Duration (s) | Rotation Speed (°/s) | Credit Cost | Build Cost |
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¶ Manufacturers
You can buy this ship from these factions:
¶ Pro Tips
Tips from the SWI community on how best to use this ship.
What the community affectionately calls the "Battle Donut". At close range, this ship can do some serious damage to a station or capital ship. And it can store a swarm of fighters. Fun fact: you CAN fly in the hanger, and there's a very small blind spot where the internal turret can't hit you.
-Gibby